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Gaming has become increasingly popular. Most users always bring a handy, yet powerful gaming device with them, i.e., a mobile device equipped with high resolution touch screens, powerful CPUs and GPUs. With such a device, game-play becomes pervasive, immersing in many parts of their daily lives. Also, games are rapidly incorporating more sophisticated technologies, e.g., wearable and smart devices, head-mounted displays, virtual and augmented realities, and cloud computing, seamlessly adapting themselves to mobile computing environments. Further, advances of these technologies are to spur new imagination for gaming; people are expecting new excitement and fun. The increased expectations present diverse challenges of importance to designers, researchers and practitioners across various areas such as computer graphics, vision, systems, networking, HCI, interaction and experience design.

The third international workshop on mobile gaming is intended to bring together interested designers, researchers, and practitioners to discuss the latest developments in this growing field and exchange new challenges and innovative ideas. We will identify what we have already achieved, the challenges that lie ahead, and promising avenues forward.

Important Dates 

Submission deadline : April 4, 2016 Extended, April 15, 2016
Notification of acceptance : April 18, 2016 April 29, 2016
Camera ready submission : May 9, 2016 May 20, 2016
Workshop date : June 30, 2016

Sponsors and Supports

sigmobile